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Snail House
Project Overview
I have started a self-initiated animation series centred around the theme of sharing delightful moments with wildlife.
This first piece depicts the swapping moment with a Snail.
First Sketches
I began by sketching the house in various angles.

Character Style
I created and stylised the character in T-Pose and then after that I proceeded to rig it.

Throughout the design process I have learnt how to create a 3D design that looks 2D by creating and adding a cell shading material in Cinema 4D.
The benefit of this technique is that not only it adds depth to the overall piece but also gives the option of setting up the character in different postures in the 3D space, simplifying the process compared to employing intricate Fake 3D techniques in After Effects.

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